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Innovation Resource

 
  Issue 3  
 

 Development Trade-Off model

 
  The business of managing new product development projects requires optimization of the balance between:
 
 
  1. DEVELOPMENT SPEED  
  Reducing time to market to achieve the earliest possible launch date and generating earlier sales and potentially increasing market share.
 
 
  2. PRODUCT COST  
  Minimising the cost per unit over its lifecycle including maintenance and warranty costs.
 
 
  3. PRODUCT PERFORMANCE  
  Adding features or increasing development time can enhance product performance but at a cost.
 
 
  4. DEVELOPMENT PROGRAM EXPENSE  
  Faster development may result in earlier sales but can have a corresponding increase in development program expense. Product developers, project managers and executives responsible for optimizing the business outcomes from new product development need new tools and new rules to manage this complexity. The development trade off model developed by Don Reinertsen and Preston Smith provides a useful framework for optimizing business decisions in new product development.
 
 
 

 
  Example: The trade-off of product performance verses development speed.

The question: Should we add the feature to the product?
 

 
 
 
Benefit Cost
1% extra revenue $100 m x 1% = $1 m At 16% profit margin

$1 m x 16% = $160,000
2 months’ delay at $470,000 per month
Benefit = $160,000 Cost = $940,000
 
 
  Cost outweighs benefit. Don’t add the feature.

Source: Developing Products in Half-the-Time –  Smith & Reinertsen

 
  Manage New Product Development - Wrap it in numbers!  
  Wrapping the trade-off alternatives in numbers provides the business information required to make more complex decisions and optimize the business performance of new product development projects.

Other topics included in this workshop series are:
 

 
 
  • Quantifying the value of cycle time vs. other project objectives
  • Developing decision rules to guide complex tradeoff decisions
  • Compressing the Fuzzy Front End
  • Controlling the overall scope of projects
  • Developing solid specifications quickly
  • Using product architecture to influence the schedule
  • Staffing and organizing product development teams
  • Designing management control systems for rapid development projects
  • Choosing metrics for managing rapid development projects
  • Avoiding bottlenecks and queues
  • Techniques to reduce program risk on high speed projects
  • Achieving early manufacturing involvement
 
  Learn how to apply this to your organisation  
  Don Reinertsen, the pioneer of this material will be in Australia to deliver a series of 2 day MasterClass workshops and 1 day seminars in Australia in August 2008.These events have sold out in the US and Europe and have not been offered in Australia before. MasterClass participation is limited to 40 attendees per location. For more information on these workshops visit www.prodex.com.au/training  
 
         
©2008 Prodex Systems  

Product Development Excellence